whisper.cat/weboasis/arcade/3dcity/js/helicopter.js

102 lines
2.6 KiB
JavaScript
Raw Normal View History

2023-10-05 23:28:32 +11:00
V3D.helicopter = function(base){
this.base = base;
this.mesh = new THREE.Object3D();
this.parts = [];
this.ToRad = Math.PI / 180;
this.gaz = 0.6;
this.ge = 0;
//this.hud = document.getElementsByClassName('hud');//
this.hud = document.getElementById('hud').contentDocument;
this.init();
}
V3D.helicopter.prototype = {
constructor: V3D.helicopter,
init:function() {
this.sound = new Audio("./sound/helico/8534.mp3");
var mtx = new THREE.Matrix4().makeScale(1, 1, -1);
var m = this.base.meshs['elico'];
m.material = this.base.townMaterial;
m.geometry.applyMatrix( mtx );
m.position.set(0,-0.12,0);
this.mesh.add( m );
this.mesh.position.set(0,1,0);
this.parts[0] = m;
var o;
for(var i=0;i<m.children.length;i++){
o = m.children[i];
o.material = this.base.townMaterial;
o.geometry.applyMatrix( mtx );
if(o.name == 'elico2'){
this.parts[1] = o;
this.parts[4] = o.children[0];
this.parts[5] = o.children[1];
this.parts[4].material = this.base.townMaterial;
this.parts[5].material = this.base.townMaterial;
this.parts[4].geometry.applyMatrix( mtx );
this.parts[5].geometry.applyMatrix( mtx );
}
if(o.name == 'elico4'){
o.position.z = -o.position.z; this.parts[2] = o;
}
if(o.name == 'elico3'){ o.position.z = -o.position.z; this.parts[3] = o; }
}
this.base.scene.add( this.mesh );
// this.sound.play();
// this.sound.loop = true;
// move(1);
},
move:function(dir){
switch(dir){
case 1:// front
this.parts[1].rotation.x = -0.08;
break;
case 2:
this.parts[1].rotation.x = 0.08;
break;
case 3:// left
this.parts[4].rotation.z = -3.44;
this.parts[5].rotation.z = -0.3;
break;
case 4:// right
this.parts[4].rotation.z = -2.84;
this.parts[5].rotation.z = 0.3;
break;
}
this.parts[1].rotation.y += this.gaz;
this.parts[2].rotation.x -= this.gaz;
this.ge++;
this.rotate("Symbole_2_0_Layer0_0_FILL", this.ge);
},
fly:function() {
if(this.parts.length>2){
this.move(1);
}
},
//------------------
rotate : function(name, deg){
var div = this.hud.getElementById(name);
if(div){
div.setAttribute("transform", "rotate(" + (deg) + ")");
}
}
}