131 lines
6.1 KiB
HTML
131 lines
6.1 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<title>WebOas.is - Mini Golf</title>
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<link rel="stylesheet" href="css/reset.css" type="text/css">
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<link rel="stylesheet" href="css/main.css" type="text/css">
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<link rel="stylesheet" href="css/orientation_utils.css" type="text/css">
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<link rel="stylesheet" href="css/ios_fullscreen.css" type="text/css">
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<link rel='shortcut icon' type='image/x-icon' href='./favicon.ico' />
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
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<meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0,minimal-ui" />
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<meta name="msapplication-tap-highlight" content="no"/>
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<script type="text/javascript" src="js/jquery-3.2.1.min.js"></script>
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<script type="text/javascript" src="js/createjs.min.js"></script>
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<script type="text/javascript" src="js/howler.min.js"></script>
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<script type="text/javascript" src="js/Three.js"></script>
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<script type="text/javascript" src="js/main.js"></script>
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</head>
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<body ondragstart="return false;" ondrop="return false;" >
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<div style="position: fixed; background-color: transparent; top: 0px; left: 0px; width: 100%; height: 100%"></div>
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<script>
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$(document).ready(function () {
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var oMain = new CMain({
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stage_par: [ // NUMBER OF SHOTS EXPECTED TO COMPLETE EACH STAGE. THE MORE SHOTS YOU TAKE OVER THE PAR, THE LESS POINTS YOU'LL
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3, /// STAGE 1
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3, /// STAGE 2
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4, /// STAGE 3
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5, /// STAGE 4
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4, /// STAGE 5
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5, /// STAGE 6
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5, /// STAGE 7
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5, /// STAGE 8
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6, /// STAGE 9
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5, /// STAGE 10
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5, /// STAGE 11
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6, /// STAGE 12
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7, /// STAGE 13
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8, /// STAGE 14
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6, /// STAGE 15
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10, /// STAGE 16
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7, /// STAGE 17
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7 /// STAGE 18
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],
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par_points: 5000, //POINT EARNED IF PLAYER SCORES A PAR (BALLS LAUNCHED = BALLS EXPECTED TO COMPLETE A SINGLE LEVEL)
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added_points: 1000, //POINT TO ADD/SUBTRACT IF PLAYER LAUNCH LESS/MORE BALLS THEN A PAR, RESPECTIVELY.
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max_shot_power: 152, //MAX POWER OF BALL SHOT (CANNOT BE MORE THEN 160)
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fullscreen:true, //SET THIS TO FALSE IF YOU DON'T WANT TO SHOW FULLSCREEN BUTTON
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check_orientation:true //SET TO FALSE IF YOU DON'T WANT TO SHOW ORIENTATION ALERT ON MOBILE DEVICES
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});
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$(oMain).on("start_session", function (evt) {
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if (getParamValue('ctl-arcade') === "true") {
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parent.__ctlArcadeStartSession();
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}
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});
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$(oMain).on("end_session", function (evt) {
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if (getParamValue('ctl-arcade') === "true") {
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parent.__ctlArcadeEndSession();
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}
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});
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$(oMain).on("start_level", function (evt, iLevel) {
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if (getParamValue('ctl-arcade') === "true") {
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parent.__ctlArcadeStartLevel({level: iLevel});
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}
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});
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$(oMain).on("restart_level", function (evt, iLevel) {
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if (getParamValue('ctl-arcade') === "true") {
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parent.__ctlArcadeRestartLevel({level: iLevel});
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}
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});
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$(oMain).on("end_level", function (evt, iLevel) {
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if (getParamValue('ctl-arcade') === "true") {
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parent.__ctlArcadeEndLevel({level: iLevel});
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}
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});
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$(oMain).on("save_score", function (evt, iScore, szMode) {
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if (getParamValue('ctl-arcade') === "true") {
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parent.__ctlArcadeSaveScore({score: iScore, mode: szMode});
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}
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});
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$(oMain).on("show_interlevel_ad", function (evt) {
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if (getParamValue('ctl-arcade') === "true") {
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parent.__ctlArcadeShowInterlevelAD();
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}
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});
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$(oMain).on("share_event", function (evt, iScore) {
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if (getParamValue('ctl-arcade') === "true") {
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parent.__ctlArcadeShareEvent({img: TEXT_SHARE_IMAGE,
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title: TEXT_SHARE_TITLE,
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msg: TEXT_SHARE_MSG1 + iScore + TEXT_SHARE_MSG2,
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msg_share: TEXT_SHARE_SHARE1 + iScore + TEXT_SHARE_SHARE1});
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}
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});
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if (isIOS()) {
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setTimeout(function () {
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sizeHandler();
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}, 200);
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} else {
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sizeHandler();
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}
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});
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</script>
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<div class="check-fonts">
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<p class="check-font-1">space_comics</p>
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</div>
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<canvas id="canvas" class='ani_hack' width="1600" height="968"> </canvas>
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<div data-orientation="landscape" class="orientation-msg-container"><p class="orientation-msg-text">Please rotate your device</p></div>
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<div id="block_game" style="position: fixed; background-color: transparent; top: 0px; left: 0px; width: 100%; height: 100%; display:none"></div>
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</body>
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</html>
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